Thursday, December 13, 2012

Dead Land - 3d person shooter


This game is a top-down 3rd-person shooter. Your goal in the game is to survive as long as you can against the waves of monsters and zombies. There are 3 waves of increasing monsters, followed by one wave that finishes when the player is killed. To aid the player in his/her goal, the player can purchase more powerful weapons in a shop that pops up after a wave is finished.

The game is built in C++(Visual Studio 2010) using existing Gamepipe Game Engine based on Ogre3D and Havok.

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